Maybe Bors' daggers boomerang back at the cost of some attack speed. something more interesting than +X damage, +Y attack speed. If the devs feel there needs to be another money sink, add very expensive upgrades to the mason to change the way weapons and abilities work mechanically. Just make it purely based on the weapon xp you get by using them. Personally, I would be fine with smaller increases (something between the old and new values), but removing the money cost. I'm just not a fan of how they were implemented. The upgrades are pretty significant, but they're a bit pricey (as they should be). More like 15-20% damage upgrades early on. Looking at the raw DPS, you're gaining 8-10% More damage per level now. With the realm’s protectors slain, and the legendary sword Excalibur broken, Merlin weaves a powerful incantation to transport the Void Giant back to the Astral Dimension from whence it came.A screenshot of the first 3 levels after the patch.īasically, it's more expensive per level but significantly more effective. Game Descriptionĭuring their quest to retrieve the Holy Grail for the venerable wizard Merlin, the noble Knights of the Round Table inadvertently unleash the calamitous Void Giant upon Camelot! King Arthur valiantly leads his Knights into battle, but they are swiftly dispatched by the terrible creature. Knight vs Giant: The Broken Excalibur is on Steam, PlayStation and Switch too. A new-gen only title, you won’t be able to play this one on Xbox One. ![]() Buy now!Īn Xbox Store download will sort you out with Knight vs Giant: The Broken Excalibur on Xbox Series X|S. It’s the only way you’ll get to restore your seat at Castle Camelot to glory. ![]() Killing them and pushing them back is the plan, but at some point you’ll fall to the hordes, left to try and try again. ![]() Of course, as a fantasy action roguelite a whole ton of enemies and bosses will be thrust your way.
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